ĭuring the Spellplague, Sune moved Brightwater to Selune's realm, the Gates of the Moon. It was unclear what awaited those drawn to the center of the realm, often the adventuring sort who came after the delights of the other realms dimmed, but it was known what they sought: serenity, bliss, perfection and true passion. It was a place of quiet mysteries whose contemplative denizens, drawn in by Sune's secretive smile, sought something beyond material gratification and even love. It was deeper than Lliira's domain of constant celebrations, a realm of beauty inhabited by those wanting more than just a party. The Heartfire Quarter stood juxtaposed to Lliira's Quarter of Orange Lanterns, both geographically (being separated by Sharess's realm of Rapture) and philosophically. The only ones willing to dare the inner precincts were the stout of heart and petitioners seeking to merge with the goddess, the winding streets near the center said to destroy some forever and merge others into the realm. Most paths were unexplored and crimes of passion were common, as were rumors (never proven) of succubi and incubi infiltrators. Though devoted to the ideals of love, it was not without its dangers. The outer reaches were lined with festhalls, matchmaker shops and inns for young couples, and every street was marked with a monument to love's triumphs. Smaller, quieter, and much more private than most of Brightwater's other locales, the Heartfire Quarter consisted of small rooms and hidden courtyards, the night air filled with the aromas of incense and candle-light. īrightwater was structured like a Material Plane city into wards or sectors, each a divine realm, with Waukeen's in the middle and the others arranged around it, and Sune's realm was known as the Heartfire Quarter. Brightwater was a well-settled realm devoted to beauty, among other things, all of which shined from every face and building constant entertaining activities went on in Brightwater, and it was no less glamorous than Arvandor for its civilization. That realm was Brightwater, located in the outer plane of Arborea in the Great Wheel cosmology and a plane of its own in the World Axis cosmology. Sune shared a realm with various other goddesses, originally with just Tymora and Lliira, but later expanding the group to include Sharess and Waukeen. The silken sash Sune wore acted as a +5 whip, enchanted with chaotic, defending, keen, and shock properties. Sune could cast spells from all arcane schools and divine spheres, but her charm magic (including spells of the charm sphere and school of enchantment which affected emotions, beguiled, enthralled, commanded, persuaded, or otherwise worked similarly to charm person spells) were four times as potent and much harder to resist. Animals would never attempt to harm her, and upon seeing her no male being of any kind would either, the latter to the point that even thinking to do so was simply impossible. Such was her appearance that it was almost impossible to tear one's eyes away after so much as a glance, and none but immortals could resist at least getting a good look. Even when garbed however, she could en rapture anyone she wanted within 90 feet (27 meters). Her looks, if unclothed, could kill if she so desired, a powerful form of death magic difficult to resist. To look upon Sune's avatar could very well end a battle before it began. When she was truly interested in a person or god, she wholeheartedly believed in these deep-seated feelings, but though she was one of the most passionate beings in existence, her focus lasted only a short time (as long as the subject continued to be enticing) before she lost interest and moved on. The sometimes whimsical Princess of Passion alternated between deep passion and casual flirtation with others. She was also one of the most vain entities in the cosmos, enjoying attention and sincere flattery while avoiding the horrific and boorish. She thrived on the tenderest of emotions and truly loved and protected her followers, reserving her deepest love for the mortals who revered her. Sune was a benevolent goddess that abhorred the destruction of beauty. She occasionally wore ruby gemstones in her hair. her eyes of shining emeralds, and ruby red plump lips. Her skin might be golden, mahogony, reddish, or ivory, and her eyes might be sky-blue, forest green, almond-shaped, or of darkest amber or honey. Aside from this, her physical manifestation would change from time to time. She was known for her lustrous, impossibly long red hair, the color of which persisted regardless of any other permutations in her appearance, and which often assumed the appearance of flames. When Sune appeared to the mortals of Faerûn she did so as a human female of unearthly beauty dressed in only a near-transparent gown of silk.
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